Introduction to game design, prototyping, and development : from concept to playable game with unity and C# / Jeremy Gibson Bond.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9780136619949
- QA 76.76 .B66 2023
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Informatics and Virtual Education Library Collection General Collection | Non-fiction | QA 76.76 .B66 2023 (Browse shelf(Opens below)) | C.1 | Available | 181838123 | ||
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Informatics and Virtual Education Library Collection General Collection | Non-fiction | QA 76.76 .B66 2023 (Browse shelf(Opens below)) | C.2 | Available | 181838124 | ||
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Informatics and Virtual Education Library Collection General Collection | Non-fiction | QA 76.76 .B66 2023 (Browse shelf(Opens below)) | C.3 | Available | 181838125 | ||
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Informatics and Virtual Education Library Collection Special Reserve | Non-fiction | QA 76.76 .B66 2023 (Browse shelf(Opens below)) | C.4 | Not For Loan | 181838126 | ||
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Informatics and Virtual Education Library Collection Special Reserve | Non-fiction | QA 76.76 .B66 2023 (Browse shelf(Opens below)) | C.5 | Not For Loan | 181838127 |
includes index.
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