Killer game programming in Java / Andrew Davison
Material type: TextPublication details: Beijing: O'Reilly Media, 2005Description: xxiv, 969 p.: ill. ; 24 cmISBN:- 0596007302
- 794.8/1526 22
- QA 76.76 D38 2005
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Books | Informatics and Virtual Education Library Collection General Collection | Non-fiction | QA 76.76 .D38 2005 (Browse shelf(Opens below)) | C.1 | Available | 3465 |
Browsing Informatics and Virtual Education Library Collection shelves, Shelving location: General Collection, Collection: Non-fiction Close shelf browser (Hides shelf browser)
QA76.76 D37 2007 Compiler design using FLEX and YACC / | QA76.76 D37 2007 Compiler design using FLEX and YACC / | QA76.76.D38 1991 Operating systems : a systematic view / | QA 76.76 .D38 2005 Killer game programming in Java / | QA76.76 .D38 2007 Pro Java 6 3D game development: Java 3D, JOGL, JInput, and JOAL APIs / | QA 76.76 .D44 2007 Open source : technology and policy / | QA 76.76 .D44 2007 Open source : technology and policy / |
Includes index.
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