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1.
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond. by Series: Addison-Wesley game design and development series
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New york: Addison- Wesley, 2018
Other title:
  • Game design, prototyping, and development
Availability: Items available for reference: Humanities and Socal Sciences Library Collection: Not For Loan (10)Call number: QA76.76. G53 2018, ...

2.
Multiplayer game programming: architecting networked games / Joshua Glazer and Sanjay Madhav by Series: Addison-Wesley game design and development series
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York: Addison-Wesley, 2016
Availability: Items available for loan: Informatics and Virtual Education Library Collection (10)Call number: QA76.76 .G53 2016, ... Items available for reference: Informatics and Virtual Education Library Collection: Not For Loan (5)Call number: QA 76.76 .G53 2016, ...

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